SPENCER YOUTH BASEBALL AND SOFTBALL ASSOCIATION ADMINISTRATIVE RULES
1. PLAYERS SHALL BE RANDOMLY ASSIGNED TO TEAMS for all leagues for the SYBSA season.
2. SIBLINGS and/or children living together in the same household, who are eligible to play in the same league may request to be assigned to the same team.
3. TEAM SPONSORS who wish to have a child, relative, or child of an employee assigned to a sponsor team may do so; however, the assignment of the team sponsorship will occur after players have been randomly assigned to teams, unless the sponsor is also coaching a team. Sponsor coaches may not request additional sponsor players who are not their own children or living in the same household.
4. THERE SHALL BE NO MORE THAN THE TWO COACHES’ PLAYERS ASSIGNED to teams outside of random assignment, except in the case where there are more than two siblings or children living in the same household eligible to play in the same league. See below for allowable examples.
a. Coach A has two children participating in the same league and would like to coach with Coach B, who also has one child participating in the league. This team will have three (3) non-randomly assigned players.
b. The Doe family has triplets and expresses a desire for them to play on the same team. Mr. Doe has volunteered to coach and would like to coach with Mr. Jones, who has one child in the same league. This team with have four (4) non-randomly assigned players.
c. Coach C has two children in the same league. He lives with his girlfriend, who also has two children in the same league. Coach C would like to coach with Coach D, who has two children in the same league. This team would have six (6) non-randomly assigned players.
5. ONCE TEAMS ROSTERS ARE SET, they may only be changed with SYBSA approval.
6. PLAYER TRADES WILL NOT be allowed.
7. LATE SIGN-UPS WILL NOT BE ALLOWED with the exception of new residents. SYBSA Board of Directors approval will be needed prior to exception of this rule. .
8. INSURANCE covers all players and coaches from the timethey take the field during a game or practice until the game or practice is over. Injuries off the field are not covered. In case of an accident or injury, the injured party is to be taken to his or her family doctor, or, if after hours, to outpatient at the Spencer Municipal Hospital. General insurance forms should be completed at the doctor's office or hospital. Doctor bills should read: Spencer Youth Baseball and Softball Association-injured party's name, then the team name. There is a deductible, which will be paid by the player’s family. Family insurance will be the primary insurance. The Association's insurance is secondary coverage.
9. FOR ALL OTHER RULES not covered here, refer to an IAHSAA rulebook.
10. FIELD CONDITIONS will be monitored each day prior to game time. If the Spencer Department of Parks and Recreation deems the field conditions unsafe, the SYBSA Board of Directors shall cancel all league games until made safe for play.
11. All correspondence pertaining to issues, complaints, and/or concerns will be followed up by an in-person meeting with directors.
TEAM GENERATION POLICY AND PROCEDURE
1. ALL PLAYERS must register for the season through the SYBSA website.
2. Once registration is closed, participants for each league will be exported to an excel spreadsheet.
3. The number of teams for each league will be determined and coaches will be assigned. Teams will be randomly assigned numbers 1-1000. The team with the lowest randomly assigned number will have players assigned first.
4. Players of coaches will be assigned to teams at this time.
5. Remaining players will then be divided into grade levels for their respective league.
6. Grade level players will be further divided into three (3) categories for Cap League and above for baseball and for Little Stars and above for softball.
a. Pitchers
b. Catchers
c. All other players
d. If a player indicates that they are both a pitcher and a catcher, they will be assigned to the pitcher category.
7. Pitcher will then be assigned a random number, 1-1000. Pitchers will be assigned to teams from lowest number to highest number.
a. All attempts will be made to assign pitchers by grade level evenly among all teams.
b. Teams with assigned players of coaches who pitch will not be assigned additional pitchers until all teams have equal or near equal numbers of pitchers.
8. Catchers will then be assigned a random number, 1-1000. Catchers will be assigned to teams from lowest number to highest number.
a. All attempts will be made to assign catchers by grade level evenly among all teams.
b. Teams with assigned players of coaches who catch will not be assigned additional catchers until all teams have equa or near equal numbers of catchers.
9. All other players will then be assigned a random number 1-1000. Players will then be distributed evenly by grade level among the teams from the lowest number to the highest number.
10. Siblings and/or children living together in the same household, who are eligible to play in the same league, will be assigned to teams according to the process above based on the first randomly assigned player.
11. Once team rosters have been finalized, the SYBSA Board of Directors will email coaches their respective rosters. Coaches are encouraged to contact their players and their parents once they receive their rosters.
COACHING RULES
1. COACHES are expected to provide a positive learning experience for their players and to set a good example. Swearing will not be tolerated.
2. COACHES WILL NOT LEAVE THE FIELD while the game is in progress except in case of emergency.
3. BOTH COACHES will sign the umpire card at the conclusion of the game. Make sure the score and team names are correct.
4. COACHES WILL be responsible for implementing General rule #14- EVERY PLAYER WILL PLAY at least 3 innings every game except in cases of games which did not last 6 innings, absence, or discipline. In the case of a game, which did not last 6 innings, the player(s) who did not play 3 innings must start the next scheduled game.
5. TEAMS MAY HAVE NO MORE THAN TWO COACHES assigned at the beginning of the season.
a. Coaches may indicate they would like to coach a team together
b. Coaches who have children playing will have their children assigned to their team.
6. ADDITIONAL COACHES or other adult help during the season may occur on a volunteer basis only after team assignment.
GENERAL RULES FOR ALL LEAGUES
1. HOME PLATE UMPIRE will be in complete charge of the game. Disputes will be settled immediately with the director on duty. No protests will be allowed.
2. HECKLING OF THE UMPIRES, BATTERS OR PITCHERS IS NOT ALLOWED. This rule applies to players, coaches, and fans. League directors and umpires will be in charge and will enforce all rules. Offenders will be ejected from the ballpark, after one warning.
3. NO SWEARING or use of off-color language by players, coaches, fans, or umpires will be tolerated. The offender may be ejected at the umpire’s or director’s discretion, after one warning. This also includes practices.
4. THE FIRST GAME WILL START AT 6:00 P.M. unless the schedule dictates differently. Team warm-up must be done prior to that time. No new inning may be started after 80 minutes from the beginning of the game. No intentional stalling will be tolerated. IF AN INNING IS STARTED PRIOR TO THE 80-MINUTE TIME LIMIT, THE INNING WILL BE PLAYED UNTIL COMPLETED, REGARDLESS OF SCORE. THE SECOND GAME WILL BEGIN AT 7:45 P.M. unless the early game is still in progress. Team warm-up must be done prior to this time. IN THE EVENT OF A TIE after 6 innings of play, the tie will be played off until time expires. NEW INNINGS WILL BEGIN IMMEDIATELY AFTER THE 3RD OUT IS MADE IN the PREVIOUS INNING. THE PLATE UMPIRE WILL KEEP THE OFFICIAL TIME. Regular season games may end in a tie, but tournament games may not. In tournament play, the time limit will apply as set forth above, unless the game is tied, in which case, the game will continue until the completion of the first inning in which the tie is broken. No stalling will be tolerated.
5. RAIN-OUTS. A game rained out after 4 complete innings will stand as a complete game, and the final score will be the score at the end of the last complete inning. Thus, for example, if a game ends in the middle of the 6th inning, the score will revert to the score as it stood at the end of the 5th inning. If rained out, the game will resume from the point where it stopped. RAIN-OUTS must be played as scheduled with director. A team failing to appear for make-up will forfeit the game.
6. COACHES SHALL REQUIRE THEIR PLAYERS TO CLEAN THEIR DUGOUT immediately following the end of each game.
7. NO SMOKING, CHEWING TOBACCO, OR ALCOHOL CONSUMPTION by players, coaches, spectators or directors in Pedersen Park during official game times.
8. DUGOUTS ARE TO BE USED only by team members and coaches assigned to that dugout for that particular game.
9. HOME TEAM will occupy 3rd base dugout.
10. ALL RESERVE PLAYERS on a defensive team and all players on the offensive team, excluding batters, base runners, on-deck batters, and base coaches must remain in dugout during the game. Exceptions for restroom, water, or injury will be allowed, provided the game is not delayed. The player responsible for a delay will be considered to be stalling, and removed from the game for one complete half inning, or in the last half inning, the remainder of the game.
11. ALL PLAYERS participating in any game must wear complete uniforms. Complete uniforms are items supplied to players by the Association which means pants and shirts, no shorts. Shirttails must be inside of pants. For baseball this includes their team cap, except when required to wear a helmet, and the catcher while on defense.
12. ALL CATCHERS MUST wear complete protective gear during practices, pitcher warmups, and games. This includes: helmets, facemasks with throat guards, chest protectors, shin guards, cups for boys, and catcher's mitt.
13. PLAYERS ON THE OFFENSIVE TEAM must wear protective helmets while on the field, including the batter, the on-deck batter, base runners, players while coaching bases, and bat person.
14. NO PLAYER WILL SIT CONSECUTIVE INNINGS. A player must enter the game the inning after sitting, the only exception will be disciplinary. Each player must start every other game.
15. ALL GAMES WILL BE 6 INNINGS in length, except when the 80 minute time limit, or 10 run rule applies. The 10 run rule will apply after 4 complete innings. No stalling will be allowed. The offending player may be removed for one complete half inning, per General rule # 10.
16. PLAYERS ARRIVING AFTER THE COACHES HAVE EXCHANGED LINEUPS will be inserted into the lineup at the bottom of the batting order.
17. SHOES WITH METAL CLEATS are prohibited, except in Babe Ruth and Big Stars. No player may wear sandals or open toed shoes.
18. LEAGUE CHAMPION AND TOURNAMENT SEEDING will be decided by overall record, including regular league scheduled games played against teams which are not playing a full schedule with our league. Tie breakers shall be, in order: (1) best head to head record; (2) least defensive runs allowed when playing against the tied team or teams; (3) most runs scored while playing the tied team or teams. In tournament play, the higher seeded team in the winner’s bracket shall be the home team. The higher seeded team in the loser’s bracket will be home team until the play in the championship game, then they go to visitor; if two games are needed they will stay as visitors. All the games will be played on Pederson Park fields, except games that pair two non- Spencer teams when the coaches agree to an alternate site.
19. INTENTIONAL ROUGH USE OF ANY EQUIPMENT, or of any park facilities, will result in suspension for 1 week.
20. ADDING PLAYERS. If a team has fewer than 9 players, that team may add up to 3 players from the next younger league until the team has 9 players. The team must have a minimum of 6 original players or must forfeit. The adding of players shall be done in consultation with a director. Any non-roster players added to a team shall play in the outfield and shall bat last.
21. NO AUTOMATIC OUTS will be taken if a team is playing with fewer than 9 players. Seven players constitute a team in any league. Non-roster players may be added to a team in accord with rule 20, above. In the event that a team has fewer than 7 players present at game time, during the regular season/tournament, that team will forfeit. A forfeited game shall be scored 1 - 0.
22. THE ORANGE SAFETY BAG is for the base runners only. The defensive player MUST TOUCH the white bag to put the runner out. Provided, however, that in the case of a dropped third strike, the defensive player may use the orange portion of first base.
23. NO HIDDEN BALL TRICKS or fake tags will be allowed. If attempted, all runners will advance to the next base.
24. INFIELD FLY RULE is only in effect in Little League, Middle Stars, Babe Ruth and Big Stars.
25. RUNNER IS OUT when he or she does not slide or attempt to get around a fielder who has the ball and is waiting to make the tag, on a close play at second base, third base, or home plate, at the discretion of the umpire.
26. COURTESY BASE RUNNER use will be encouraged for the catcher when there are 2 outs, except in the last half of the final inning. The player furthest from coming to bat again will replace the catcher on the base. Failure to do so may be stalling.
27. NO SOFT TOSSES into the fence.
28. RULE VIOLATORS will be given 1 warning on a rule infraction. In the event of a 2nd infraction of any rule, the offender will be suspended from the game, subject to decision by the director or directors on duty.
29. PLAYER OR COACH EJECTION from a game will result in suspension from the next scheduled game. Player or coach ejection from a 2nd game will result in suspension for the rest of the season
30. If ball hits ground on a hit-by-pitch, the ball remains live. DEAD BALL RULE CLARIFICATION: The pitched ball does not become dead by coming into contact with the ground. The ball becomes dead by coming into contact with the batter, in which the batter will be awarded the base.
PITCHING RULES
1. DUE TO THE POSSIBILITY OF INJURIES to young arms, only fast balls and change ups(knuckleball) will be thrown in all boys’ leagues. Only 1 warning will be given. A 2nd infraction means removal from the mound.
2. PITCHERS WILL NOT WEAR ANY accessories, which are not a part of their uniform, which may be visible outside of their uniforms. Banned items include but are not limited to: Wristbands, watches, bracelets, necklaces, elbow bands, and other similar items.
3. STARTING PITCHERS are to be given the lesser of 5 warm-up pitches, or 1 minute from the time the last defensive player from the other team crosses the foul line while leaving the field.
4. RELIEF PITCHERS MAY have 5 pitches for warm-up.
5. PITCHERS WILL NOT BRING their pitching hand in contact with their mouth or lips while on the pitching mound.
6. THE COACH MUST REMOVE THE PITCHER if the coach goes to the mound 2 times in 1 inning for the same pitcher. The pitcher must be replaced on the 2nd visit. Crossing the foul line constitutes a trip to the mound.
7. A PITCHER, ONCE REMOVED from the position, may not return as a pitcher during that same game. Provided, however, that in Middle Stars and Big Stars, the starting pitcher may return one time if she has not pitched three innings.
8. LEAGUE AND TOURNAMENT RESTRICTION: 3 innings per game. One pitch in any inning shall constitute an inning pitched.
9. FOR BIG STARS ONLY, the 3 inning limitation has been removed; pitchers are now allowed to pitch an unlimited number of innings.
10. Safety Rule In Little Stars, Middle Stars and Big Stars the pitcher must wear a face mask while pitching. These are in equipment bags or at the stand if it is missing.
KINDERGARTEN TEE BALL RULES
1. THE T will be used for the entire season.
2. THE ENTIRE LINE-UP BATS every inning regardless of how many outs are made during that team's turn at bat. After the last batter has batted, the teams then switch, even if the team at bat has no outs.
3. THE BASE RUNNER may advance until a fielder has control of the ball. The last batter may run until he or she is put out or an out is made. The batting lineup must be rotated each inning, which means that the last batter will be moved up to top of order next inning.
4. THE COACH WILL tee up ball for his or her own players. The player may take only one practice swing.
5. ONE COACH MAY BE in the infield, and 1 coach in the outfield to assist in coaching players.
6. THE PLAYER OCCUPYING pitcher's position must have 1 foot on the rubber when batter is up.
7. ALL BATTERS and base runners must wear helmet at all times.
8. SAFE-TEE BALL must be used.
9. NO LEADING OFF, no stealing will be allowed. All batters must refrain from throwing bats after hitting ball.
10. BASE RUNNERS MUST attempt to avoid collision with fielder on close plays. Coaches shall emphasize sliding into base. Fielders not making a play on a runner must yield the base path to the runner.
11. CATCHERS MUST be in full catcher's gear, including helmet, mask, shin guards, chest protector, and cup.
12. GAMES ARE 5 innings in length, provided that no new inning may commence after 55 minutes.
13. COACHES UMPIRE their own games or may recruit parents. No tournaments, league championships, or playoffs will be held in this league. THERE WILL BE NO WINNERS OR LOSERS, so don’t keep score, just have fun.
TEE BALL AND T-STARS RULES
1. A COACH OR A DESIGNATED ADULT FROM THE OFFENSIVE TEAM WILL PITCH to each player. The distance from the coach or adult to the batter shall be at the discretion of the adult pitching, but MUST be on the dirt of the pitcher's mound or within the circle for softball. Balls will not be called and no walks are allowed. There will be no called strikes. If, after 3 missed swings the player has not put the ball in play, a T will be used.
2. THE ENTIRE LINE-UP BATS every inning regardless of how many outs are made during that team's turn at bat. After the last batter has batted, the teams then switch, even if the team at bat has no outs.
3. THE BASE RUNNER may advance until a fielder has control of the ball. The batting lineup must be rotated each inning, which means that the last batter will be moved up to top of order next inning.
4. THE COACH WILL tee up ball for his or her own players, when a T is used.
5. ONE COACH MAY BE in the infield, and 1 coach in the outfield to assist in coaching players.
6. THE PLAYER OCCUPYING pitcher's position must have 1 foot on the rubber when batter is up.
7. ALL BATTERS and base runners must wear helmet at all times.
8. SAFE-TEE BALL must be used.
9. NO LEADING OFF, no stealing will be allowed. All batters must refrain from throwing bats after hitting ball.
10. BASE RUNNERS MUST attempt to avoid collision with fielder on close plays. Coaches shall emphasize sliding into base. Fielders not making a play on the base runner must yield the base path to the runner.
11. CATCHERS MUST be in full catcher's gear, including helmet, mask, shin guards, and chest protector.
12. GAMES ARE 5 innings in length provided that no new inning may start after 55 minutes.
13. COACHES UMPIRE their own games or may recruit parents.
14. NO TOURNAMENTS, city championships, or playoffs will be held in these leagues.
15. THERE WILL BE NO WINNERS OR LOSERS, so don’t keep score, just have fun.
16. IN T-STARS, the base paths will be 50’.
CAP LEAGUE AND LITTLE STARS RULES
1. UNLIMITED SUBSTITUTION is allowed, except that the pitcher, once removed from that position, may not re-enter the game as a pitcher.
2. ALL PLAYERS ON THE ROSTER at the start of the game will bat in order throughout the entire game. ONLY 10 players will be on the field defensively. Players may only sit on the bench for 1 inning per game unless all players have sat 1 inning. If all players have already sat out 1 inning, coaches will start over with the players that sat out the first and continue in order. A standard infield must be observed, with the 10th player being in the outfield.
3. A MAXIMUM OF 3 outs or 6 runs is allowed per half inning. Once the 6th run crosses the plate, play will cease. Subsequent runs will not count.
4. In CAP LEAGUE, NO LEADING OFF, but stealing is allowed. Any runner leaving base before the ball crosses the plate will be called out. Players may steal 2nd and 3rd, but not home.
5. In LITTLE STARS, LEADING OFF is allowed AFTER the ball crosses the plate, stealing is allowed.
6. THE BATTER IS OUT on 3rd strike, even if the catcher misses the ball. In Cap League and Little Stars, a dropped third strike will be like any other pitch, and runners may steal 2nd or 3rd.
7. NO WALKS WILL BE ALLOWED. Players will not walk after 4 balls. If the count reaches 4 balls, a tee will be brought out. The defensive player at the pitcher’s position must have one foot in contact with the perimeter of the mound. When the tee enters, the strike count will remain as it was. The umpire will continue to call balls and strikes, but the player cannot walk. Thus, the only options shall be that the batter (1) strikes out swinging or (2) puts the ball in play.
8. RUNNER MAY COME HOME only if batted in and not on (1) a passed ball, or (2) a play on the runner when the runner is attempting to steal 3rd base.
9. Runner may advance ONLY ONE base on an overthrow if the ball has been put into play, this excludes home plate. Player must be batted in. Home plate is closed.
10. AN EXPANDED STRIKE ZONE is in effect in both Cap League and Little Stars.
11. A pitched ball that strikes the ground and bounces into the strike zone shall be deemed a ball unless the batter makes an attempt/swing on the pitched ball.
12. ONE COACH on the defensive team may be in the outfield, only, to assist in instruction of players.
13. IN LITTLE STARS, the pitching rubber shall be 35', the base paths 50’ and balls 11”. In CAP league the pitching rubber will be 46', the base paths 60'.
14. In Little Stars runners cannot advance on an over throw.
15. In the event of a hit batter, the player has the option of taking their base or having the tee. THE BATTER MUST MAKE THE DECISION, NOT THE COACH. If the batter opts to have the tee, the count continues and the player has to either hit the ball in play or strike out.
LITTLE LEAGUE AND MIDDLE STARS RULES
1. ALL PLAYERS on roster at the beginning of the game will bat in order throughout the entire game, even if the player is not in the game defensively. Only 9 players may take the field defensively as set by NFHS.
2. A MAXIMUM OF 6 RUNS or 3 outs will be allowed per half inning. Once the 6th run crosses the plate, play will cease. Subsequent runs will not count.
3. A BASE RUNNER may not lead off until the pitched ball leaves the pitcher’s hand.
4. IN MIDDLE STARS the pitching rubber shall be 38’, the base paths 60’ and balls regulation 12” size.
5. IN LITTLE LEAGUE AND MIDDLE STARS, HOME PLATE SHALL BE OPEN AT ALL TIMES.
6. In Little League, bases will be 70’ apart and pitching distance will be at 50’.
BABE RUTH AND BIG STARS RULES
1. A MAXIMUM OF 6 RUNS or 3 outs will be allowed per half inning. Once the 6th run crosses the plate, play will cease. Subsequent runs will not count.
2. ALL PLAYERS on the roster at the beginning of the game will bat in order throughout the entire game, even if the player is not in the game defensively.
3 IN BIG STARS, the pitching rubber shall be 41’, the base paths 60’ and balls regulation 12”.
4. In Babe Ruth, bases will be at 80’and pitching distance at 55’.
5. In Babe Ruth, pitcher may pitch a maximum of 3 innings per game.